![]() ![]() Valve did a nice job of keeping her from being entirely one-dimensional, though, as you get to hear a tinge (and perhaps more than a tinge) of fear in her voice on occasion. GLaDOS herself is hilariously sociopathic as always. A few spots demand more in terms of twitch skill and timing than Portal 2's single-player campaign, but the manual dexterity requirements aren't as steep as in the original co-op levels either. I was glad to see the return of the underused white gel for one long segment, and the addition of buttons that turn off Material Emancipation Grids required some new tricks to make it through GLaDOS' latest diabolical challenges. As always, the excellent HUD indicators partners can bring up for each other make working together easy, even if you're stuck with text chat instead of voice like my partner and I were today. It skillfully combines all of the wonderful puzzle elements that made Portal 2 amazing to begin with into new configurations that will bend your mind even if you've played Portal and the sequel to death. The new co-op campaign, however, is brilliant. Both are up to Valve's usual sky-high quality standards, even if competing for speed runs is something I don't see much appeal for in Portal 2. The just-released "Peer Review" DLC has two components: a two-and-a-half hour long (or so) cooperative campaign accessed through a new passage in the co-op hub, and a challenge mode with matching leaderboards for both single-player and co-op. This free DLC pack is easily on par with what other publishers would charge $10 or more for. ![]() By itself, Portal 2 costs $50 but you can buy both Portal and Portal 2 for just $55.I just conquered the latest Portal campaign with a random stranger on Steam, and it was glorious. ![]() Portal 2 was released for Windows, Mac OS X, the Xbox 360, and the PlayStation 3 on Apin North America and on Apin Europe and Australia. By adding more levels, the company can extend the length of the campaign, but it should not charge for them, otherwise the company will once again be accused of charging too much. It appears that Valve can fix the two biggest issues gamers have with Portal 2 by releasing some great DLC. Furthermore, the single player portion of the game takes between five and eight hours, depending on quickly you solve the puzzles, while the multiplayer lasts about three to six hours. Portal 2 lets you purchase $80 worth of in-game cosmetics such as gestures, hats, and skins for co-op characters that don't affect actual gameplay - players were disappointed that Valve wasted development effort on such a lame money-grabbing scheme as a virtual store. Considering the game's full retail price, many were annoyed with two aspects of the game in particular: the virtual store and the length of the campaign. Upon release, Portal 2 faced quite a bit of backlash from gamers. We'll support that with more videos or more comics. We'll be putting more details out about that in a week or so. That's because Valve plans on releasing downloadable content (DLC) for Portal 2 this summer, according to a Fast Company interview with Doug Lombardi, Valve's vice president of marketing: There is a comic online, but beyond that, is there more Portal coming?ĭoug: We will be announcing some DLC for it, so folks can keep a look out for more content coming this summer. Many gamers may have already beaten Portal 2, but they shouldn't just give up and wait for Portal 3.
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